Moveset Randomizer
https://medge.info/randomizer/?seed=1757437466
Seed: 1757437466
set TdMove_Coil CoilMinTriggerSpeed 3270 | set TdMove_Crouch SpeedModifier 0.75 | set TdMove_DodgeJump JumpAddXY 2462 | set TdMove_GrabJump GrabJumpPushAwayMaxSpeed 2390 | set TdMove_GrabTransfer Allowed2DTransferDistance 34923 | set TdMove_Jump JumpAddXY 174 | set TdMove_RumpSlide MaxSlideSpeed 2068 | set TdMove_RumpSlide SideControl -3065 | set TdMove_Slide FrictionModifier 0.58 | set TdMove_SpringBoard SpringBoardJumpZ 1228 | set TdMove_SpringBoard SpringBoardJumpXYAdd 831 | set TdMove_Swing ExitVelocityModifier 1073 | set TdMove_WallClimb AddOnSpeedZHeight 374 | set TdMove_WallClimb180TurnJump JumpOffZHeight 207 | set TdMove_WallClimb180TurnJump JumpPushAwaySpeed 2311 | set TdMove_WallClimbDodgeJump BaseJumpZ 226 | set TdMove_WallClimbDodgeJump JumpAddXY 607 | set TdMove_Wallrun WallRunningHorisontalDeceleration 516 | set TdMove_WallrunDodgeJump BaseJumpZ 294 | set TdMove_WallrunDodgeJump JumpAddXY 2890 | set TdMove_ZipLine MinZipAcceleration 1495
set TdMove_Coil CoilMinTriggerSpeed 100 | set TdMove_Crouch SpeedModifier 0.2 | set TdMove_DodgeJump JumpAddXY 600 | set TdMove_GrabJump GrabJumpPushAwayMaxSpeed 400 | set TdMove_GrabTransfer Allowed2DTransferDistance 260 | set TdMove_Jump JumpAddXY 100 | set TdMove_RumpSlide MaxSlideSpeed 1000 | set TdMove_RumpSlide SideControl 350 | set TdMove_Slide FrictionModifier 0.1 | set TdMove_SpringBoard SpringBoardJumpZ 950 | set TdMove_SpringBoard SpringBoardJumpXYAdd -100 | set TdMove_Swing ExitVelocityModifier 600 | set TdMove_WallClimb AddOnSpeedZHeight 130 | set TdMove_WallClimb180TurnJump JumpOffZHeight 250 | set TdMove_WallClimb180TurnJump JumpPushAwaySpeed 400 | set TdMove_WallClimbDodgeJump BaseJumpZ 700 | set TdMove_WallClimbDodgeJump JumpAddXY 150 | set TdMove_Wallrun WallRunningHorisontalDeceleration 500 | set TdMove_WallrunDodgeJump BaseJumpZ 300 | set TdMove_WallrunDodgeJump JumpAddXY 600 | set TdMove_ZipLine MinZipAcceleration 400
How to use
Once you've copied randomized values, go into Engine tab in multiplayer.
Paste it into first input area (above "Smooth Framerate"), and click on "Execute Comamnd". Good luck and have fun :)
Create and empty binding like this Bindings=(Name="U",Command="")
Inside the command, paste the copied values. Save it, add read-only to it and then you're done.